First & Third: Defensive Options
Runner Caught in a Rundown If the throw goes to second and the runner is caught in a rundown, the defense uses the regular rundown techniques to chase the runner back to first. The primary concern is still the runner at third, so players listen closely for their teammates to yell "Home" should the runner break. When that occurs, they direct all attention to the third-base runner. If the runner is hung out to dry between home and third, the player with the ball runs directly at her to make her commit to one direction. When in doubt, the defender should throw ahead of the runner to chase her back to third. On rundowns between first and second, the team should give up the rundown if the lead runner is threatening to score. In any rundown between first and second, the defense should tag out the runner quickly, being careful not to become tangled up in making the tag or be left in a poor position for a throw home. Throw to the Pitcher The defense runs this play after the batter has been walked. The catcher looks to third to see if the runner can be picked off. If there is no sure play, the catcher returns the ball quickly to the pitcher in the circle. With the ball in the circle, the runner at third must return to the base. She cannot leave again (unless another play is made), so the defense can now ignore her. The pitcher watches the batter–base runner approach first base. If she continues to second, the pitcher moves to the back of the circle to be closer to second base, being careful not to make any motion that releases the runner at third. When the runner is 10 to 15 feet (3 to 4.5 m) from second, the pitcher throws to the shortstop covering the base for the tag. The pitcher must throw early enough to allow for the runner's sudden acceleration into the base. The shortstop can help the pitcher's timing by calling "Now." The first-base player and third-base player remain at their bases in case a rundown follows. The pitcher then steps slightly off line to clear the throwing path home if the runner at third goes. Throw to the Second-Base Player in Pickoff (Short) Position This is a play option to use when the batter has walked with a runner on third. An advantage of throwing to a short second base is that the throw home is shorter and has more chance of getting the runner. The second-base player is in position for a quick tag that may surprise the runner, and her position on the basepath may even discourage some runners from trying to advance to second. Throw to the First-Base Player Near the Bag When the batter has walked, a throw from the catcher to the first-base player may keep the runner from continuing on to second. Many runners will then simply give up on trying to advance. The first-base player is close to the bag and on the baseline between first and second base. The shortstop covers second in case the runner gets by first. Throw to the Shortstop at Second Base On this play, the catcher, after checking the lead runner, holds the ball to see if the batter continues to second. If the runner is advancing, the catcher throws to the shortstop covering second. The defense should use this play only if both players have strong, accurate arms and a slow runner is at third. The catcher does not throw down until the runner approaches second base. If the throw is too early, the runner will have time to stop and set up a rundown. This play is used most often with two outs. Throw to the Second-Base Player in the Cutoff Position This difficult play requires many accurate throws. The defense must know what they are capable of. The second-base player takes a position in a direct line from home to second and about 15 to 20 feet (3 to 6 m) behind the pitcher's rubber (see figure 9.15). The player's body is sideways with the chest toward third base, which is the best position from which to make a throw home. The target is given to the catcher with the glove shoulder high. The catcher throws to the shortstop covering second base. The throw should be through the second-base player at a height where she can catch the ball easily. If the runner at third breaks for home, the second-base player cuts the ball and throws home. She must not watch the runner while making the catch. The second-base player focuses on catching the ball and relies on teammates to call for the cut by yelling "Home" or "Going." If the lead runner does not break on the throw, the second-base player fakes a catch and allows the ball to go directly through to the shortstop covering second to get the runner coming from first. A fake catch may stop the runner at third from going. Response to a Straight Steal If the runner on first executes a straight steal, the catcher's first look is always to third to see if the runner can be picked off. If there is not a play at third, then the catcher throws to the shortstop at second base or to the second-base player in the short or cutoff position, depending on the team's strategy. The catcher may also choose not to make a play and may return the ball sharply to the pitcher. The catcher has several options:
COACHING POINTS FOR FIRST-AND-THIRD PLAY
Sometimes the defense may be wise not to make a play, such as in any of the following instances: (a) when there are two outs, (b) when the batter is not a big threat, (c) when the pitcher is in control, or (d) when runs are not that important. The defensive team may choose to make the opponent win with the bat rather than let them create their offense with baserunning and possible defensive errors. If the defense chooses not to make the play, they can try to bluff the runners into staying put. The catcher can fake a throw, or the team can use verbal cues to indicate that they are going for the runner. The coach may call "Get the runner if she goes" while signaling that the team will make no throw. Players can also talk and bluff the runner and opposing coaches. Teams that vary both offensive and defensive strategies create an element of surprise that will often lead to success.
|
|